Welcome to the Unstable Unicorns page! This guide covers the rules, setup, and how to play the chaotic and adorable strategy game using Tabletop Simulator (TTS).
Unstable Unicorns is a strategic party card game where you build a stable of unicorns while sabotaging your friends with magic, destruction, and betrayal. It’s cute. It’s brutal. It’s unicorn warfare.
🎯 Objective: Be the first to collect 7 Unicorns in your stable (or 6 with 6–8 players).
🔢 Players: 2–8
⏳ Playtime: ~30–45 minutes
🎭 Genres: Party Game, Take-That, Strategy
Each player starts with:
Shuffle the Main Deck and place it in the center.
Remove any extra Baby Unicorns from the deck after distributing one to each player.
Each player’s turn follows this order:
Choose 1 of the following:
Some cards may allow extra plays, but by default, it's one action per turn.
🗣️ Neighs are the most chaotic part—play them to cancel any card!
Be the first to collect:
🦄 Only Unicorn-type cards count toward your win condition!
Q: Can I Neigh a Neigh?
➡ Yes! Neigh chains are allowed (and encouraged).
Q: Do Downgrades count toward my 7 Unicorns?
➡ No. Only Unicorn-type cards count toward the win.
Q: What happens if the deck runs out?
➡ Shuffle the discard pile into a new draw deck.
🔹 Build a unicorn army, betray your friends, and embrace the chaos! 🦄💥